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|Additional Physical Format:||Online version:
Don't make me think!
Berkeley, Calif : New Riders Pub., c2006
|Material Type:||Internet resource|
|Document Type:||Book, Internet Resource|
|All Authors / Contributors:||
|Description:||xiii, 201 p. : col. ill. ; 23 cm.|
Foreword / Roger Black --
Guiding principles. Chapter 1. Don't make me think! : Krug's first law of usability --
Chapter 2. How we really use the Web : scanning, satisficing, and muddling through --
Chapter 3. Billboard design 101 : designing pages for scanning, not reading --
Chapter 4. Animal, vegetable, or mineral? : why users like mindless choices --
Chapter 5. Omit needless words : the art of not writing for the Web --
Things you need to get right. Chapter 6. Street signs and breadcrumbs : designing navigation --
Chapter 7. The first step in recovery is admitting that the home page is beyond your control : designing the home page --
Making sure you got them right. Chapter 8. "The farmer and the cowman should be friends" : why most Web design team arguments about usability are a waste of time, and how to avoid them --
Chapter 9. Usability testing on 10 cents a day : why user testing--done simply enough--is the cure for all your site's ills --
Larger concerns and outside influences. Chapter 10. Usability as common courtesy : why your Web site should be a mensch --
Chapter 11. Accessibility, cascading style sheets, and you : just when you think you're done, a cat floats by with buttered toast strapped to its back --
Chapter 12. Help! My boss wants me to ----
: when bad design decisions happen to good people --
Recommended reading --
WorldCat User Reviews (1)
Excellent Book On Usability
One of the first books I read on web site usablity and after reading several others it's still the most imformative. When first designing sites you think about visual appeal without really considering how objects and layout impact the ability for visitors to find information. It will change...
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- Web sites -- Design.
- Web site development.
- Data Display.
- User-Computer Interface.
- Sites Web -- Conception.
- Sites Web -- Développement.
- Usabilidade de software.
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